Alright, so you'll remember this old RTS game: Total Annihilation.
Now, TA is known for many things: its gameplay, units, and resource management...
But one of those things is not its plotline.
Despite this, its a good place to start.
So picture this:
Utopia- at last. The entire Milky Way has been colonized by the benevolent Core. Lush planets, advanced technology, and a worldwide government. And now, the secret of immortality itself has been discovered. A experimental technology known as Patterning has allowed the transfer of human consciousness into machines. Then- it all ended. In an overeager attempt to conquer death, the government declared Patterning mandatory. And (forgive my phrasing), all hell broke loose. Many citizens had been disturbed by the unearthly process, and when the process became mandatory, they resisted. As Core dealt with the first riots in hundreds of years, matters got even worse. As people were Patterned by the thousands, their collective consciousness was stored in a massive database, dubbed Central Consciousness. The problem? With so many thoughts stored inside it, it became sentient itself- and with the very galaxy dependant on it- declared itself ruler of the Core. The coldly effecient Central Consciousness battered down the rebels' ragtag defenses. Forced to flee, the rebels established their capital on the verdant planet of Empyrrean- and declared all out war on Central Consciousness.
Four Thousand Years later. The galaxy is in shambles. And still the war rages. The battered remnant of the opposing armies battles on, satisfied only with the total annihilation of the other. And you- yes you- have just been appointed commander of Arm (or Core) forces.
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